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Visual studio for mac 2017 debuger not working
Visual studio for mac 2017 debuger not working












Note: This step can take a while if then Unity project is big. Select the ‘AndroidPlayer (USB)’ item and Visual Studio goes in debug mode. Go to Debug -> Attach Unity debugger and a dialog with two debuggers should appear (one for Unit圓D editor, one for Android device): Now in Visual Studio open a script and put a breakpoint. Step 3] Set Visual Studio breakpoint and debug It’s important to run the application because otherwise the AndroidPlayer debugger will not show up in the next dialog. Now deploy and run your application (control-b). The Mono Soft debugger is different from regular debuggers in that it is a cooperative debugger that is built into the Mono runtime the generated code and Mono runtime cooperate with the IDE to provide a debugging experience. In Unit圓D, go to Android build settings and check ‘Development Build’ and ‘Script Debugging’: Visual Studio for Mac uses the Mono Soft Debugger to debug managed (C or F) code in all Xamarin applications. Step 2] Prepare debug version of Unit圓D app

visual studio for mac 2017 debuger not working

  • Check WIFI connection with to device with:.
  • If connect fails take a look at $ adb connect 192.168.25.221 Link/ether 2c:fd:a1:8c:dc:f1 brd ff:ff:ff:ff:ff:ff

    visual studio for mac 2017 debuger not working

    Get the IP number of your Android phone with command ‘adb shell ip addr show wlan0’:Ģ4: wlan0: mtu 1500 qdisc mq state UP group default qlen 3000.This recipe is written for Unity 2017.4 and Visual Studio 2017, maybe it works also in other versions.ġ] Connect your Android phone to the same WIFI station as your development computerĢ] Connect your Android phone with USB cable to your development computer

    #Visual studio for mac 2017 debuger not working how to#

    Here’s how to debug an Unit圓D Android application on a real device (not in Unit圓D editor) over WIFI in Visual Studio.












    Visual studio for mac 2017 debuger not working